Work has been really busy lately, with lots of little design projects to polish off and drag to the done pile on Trello – but recently I’ve been working on some larger projects that have taken up all of my concentration. I found that, in my free time, all I wanted to do was kick back with a strong cup of tea and play Elder Scrolls Online; I just didn’t have any brainpower or motivation left to work on my worldbuilding!
It came to my weekend (I call it my weekend, it’s actually Mon/Tues) and I could see I was about to waste more valuable worldbuilding time and end up feeling disappointed at my progress. Again. So, I shared my woes with some friends in the new Chapter that I’m a part of on the World Anvil Discord server. It turns out I wasn’t the only one feeling like this, and with some tips & guidance I felt the friendly kick up the bum to get on with it.
Here’s what I took away from this:
- Talking through a problem (feeling demotivated) helps me to understand how the problem happened, and allows me to look at ways that I can tackle it.
- Friendly peer pressure and/or competitive spirit can be a big motivator to get my creativity going.
- Having a few people who can hold you to accountability helped too, as it meant that my friends were waiting on me to produce something.
- Letting chance take the wheel helped with my indicisiveness. Before setting out to do some worldbuilding, I rolled a d20 to see how many articles (of no max length) that I should write. I’m grateful that I rolled a 4! Maybe next time I’ll roll a d8 just in case. This gave me a target to achieve for the day, and it worked.
My mindset before writing:
- Just create. Don’t think about quality – just get the concepts down first.
- “What do readers/players of my world need to know first?”
- Start with one summarizing paragraph and save it. Continue, or move on to the next concept.
Here’s what I created:
First, I properly introduced the climates of Orubia, as people would want to know more about the location of the setting. It’s not your typical european medieval world, it’s a hot, African-inspired landscape ranging from scorching deserts to humid rainforests.
Next, I knew that the next thing people would ask about is magic, so I created an overview of magic and explained what it can and cannot do in my world.
I also briefly introduced the native people and described some of their culture (which I will expand upon later). Finally I made a start on a draft for my main introduction article for the world, which will be a go to place for new people to get a TL;DR for what the world is about.
How to KEEP the ball rolling:
My weekend is over already, but I want to keep the ball rolling slowly throughout the week this time, so here’s my plan:
- mindmap some ideas in the morning
- forget about them, concentrate on work projects
- at the end of the day, revisit my morning notes and create just ONE more article
And for accountability? I’ll let you know how this method went!
Hello! I’m a Worldbuilding Wizard from Bristol on an epic quest of knowledge!
Join me on my creative journey as I create epic stuff (and weird things).
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